Dear CloudCompare enthusiasts,
A new (minor) version has been released
You'll find it here: 32 bits - http://www danielgm net/cc/release/CloudCompare_bin_32bits_v2 4_07_28_2012 zip 64 bits - http://www danielgm net/cc/release/CloudCompare_bin_64bits_v2 4_07_28_2012 zip
And for the new features: - Shift applied to clouds with too large coordinates can now be applied to all opened files (in case of multiple selection): * "Apply all" button added to dialog * shift information is stored in BIN files and is now 'reverted' with ASCII, OBJ, MA, VTK, PLY, LAS & E57 formats (i e all ASCII or 64 bits formats) - New menu entry "Display > Active scalar field" (this menu is active if a unique cloud or mesh is selected): * Toggle color scale: show or hide color scale (shortcut: SHIFT+C) * Show previous SF: show previous scalar field (shortcut: SHIFT + up arrow) * Show next SF: show next scalar field (shortcut: SHIFT + down arrow) - First (skipped) line of ASCII files can now be used to read out 'headers' for columns * a new checkbox is available at the bottom of the ASCII import wizard * the header line must have as much blocks as columns in the file (so be sure not to use space characters in names if the file delimiter is also the space character!) * for the moment, only the scalar fields names are used by the ASCII importer - Bugs fixed: * 2D Viewport objects can now be dragged and dropped, and can be loaded properly from BIN files * centered perspective mode could behave strangely when zooming in close to objets with large coordinates * render to file based on FBO (frame buffer object) with a zoom different than 1 was done without depth component! * distance computation timing displayed in Console was in microseconds instead of seconds!
You'll also find the new ccViewer versions here: 32 bits - http://www danielgm net/cc/release/ccViewer_v1 0 18_32bits_07_28_2012 zip 64 bits - http://www danielgm net/cc/release/ccViewer_v1 0 18_64bits_07_28_2012 zip
Enjoy,
CloudCompare Admin
P S : - the 32 bits versions have been compiled with Visual Studio 2008 You may have to install Visual C++ 2008 Redistributable Package (x86) to launch them - the 64 bits versions have been compiled with Visual Studio 2010 You may have to install Visual C++ 2010 Redistributable Package (x64) to launch them
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