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Limiting range of view (dynamically)

Posted: Wed Jan 30, 2019 4:58 am
by jgrn307
Is there a way in CC to limit the distance from the "viewer", basically dynamically slicing based on the viewer location? I want to be able to see e.g. 25 meters but no farther from a camera (so I don't see the more distant points which can cause visualization problems). Thanks!

Re: Limiting range of view (dynamically)

Posted: Thu Jan 31, 2019 8:37 pm
by daniel
Nope. The inverse parameter exist (the "near clipping plane") but the far clipping plane can't be set ...