Hello,
Is there an easy way to translate a plane parallel to its normal? I'd like to fit a plane to a set of points and then apply an offset to the plane along its normal. I think using "align camera" on the plane, applying the transformation to the points and plane, and then moving the plane along the y axis will work but wondering if there is a simpler way as I have many objects to process. I'd also like to avoid applying a transformation to the points.
Thank you,
Cody
Translate Plane Parallel to Normal
Re: Translate Plane Parallel to Normal
Hum, currently there's no easy way. Of course you can just read the plane normal and copy/paste the values in the 'Edit > Apply transformation' tool, in the translation part. But you'll have to manually apply the right scaling (to all the normal components)...
Daniel, CloudCompare admin