Hello Daniel,
Is there a way to implement a tool to transform points into voxels by giving the box dimensions?
After that save them as a mesh with original colors from the points.
Thx!!
Point to voxel
Re: Point to voxel
You would save the voxel cubes as triangular meshes? I fear this would be terribly ineffective...
With older version of CC you could preview this effect by computing the octree, then activate the generated octree entity in the DB tree and eventually set the octree display mode to 'Plain cubes' (and increase the octree depth). But this feature seems to be broken in the newer versions ;)
With older version of CC you could preview this effect by computing the octree, then activate the generated octree entity in the DB tree and eventually set the octree display mode to 'Plain cubes' (and increase the octree depth). But this feature seems to be broken in the newer versions ;)
Daniel, CloudCompare admin
Re: Point to voxel
You would save the voxel cubes as triangular meshes? I fear this would be terribly ineffective...
With older version of CC you could preview this effect by computing the octree, then activate the generated octree entity in the DB tree and eventually set the octree display mode to 'Plain cubes' (and increase the octree depth). But this feature seems to be broken in the newer versions ;)
With older version of CC you could preview this effect by computing the octree, then activate the generated octree entity in the DB tree and eventually set the octree display mode to 'Plain cubes' (and increase the octree depth). But this feature seems to be broken in the newer versions ;)
Daniel, CloudCompare admin