Search found 6 matches

by panlotte
Sun Oct 02, 2022 10:41 am
Forum: Requests, new functionalities
Topic: abc colored point format(compatibility with Maya abc Import)
Replies: 3
Views: 2248

abc colored point format(compatibility with Maya abc Import)

Hi Daniel.
I was wondering if can you create a abc file format importer and exporter. This would be great to have.
Thank
by panlotte
Sat Mar 19, 2022 3:19 pm
Forum: Requests, new functionalities
Topic: Open VDB, .vdb format
Replies: 6
Views: 8346

Re: Open VDB, .vdb format

Hi. It's been long time for this request.
It's there any news on vdb exporter importer?
Thanks
by panlotte
Fri Jun 01, 2018 3:09 pm
Forum: Questions
Topic: removing Bands
Replies: 1
Views: 1051

removing Bands

Hi everybody. I'm trying to explain as well i can do. We have laser scanned race track. The source came from a Flying laser scan from a car moving along a race track. We using a lot of procedure to removing this. Usually meshing and reducing the number of vertices, and smoothing where it nnede with ...
by panlotte
Thu May 10, 2018 9:54 am
Forum: Requests, new functionalities
Topic: Open VDB, .vdb format
Replies: 6
Views: 8346

Re: Open VDB, .vdb format

This is the youtube channel https://www.youtube.com/user/TheBesha1/videos?disable_polymer=1 where you can see the use in Maya. What i want to achive is to use the flexibility and the fastest in viewport of the VDB. My work concerning the modeling inside maya visualizing the Point Cloud inside maya. ...
by panlotte
Mon Apr 23, 2018 9:13 am
Forum: Requests, new functionalities
Topic: Open VDB, .vdb format
Replies: 6
Views: 8346

Open VDB, .vdb format

Hi Daniel.
On my workflow i need the .vdb format to import. Using some vdb visualizer inside Maya. It would be great have this as option as save format.
Thanks
by panlotte
Sun Oct 19, 2014 8:49 am
Forum: Questions
Topic: Normal and Meshing on oblique
Replies: 1
Views: 1477

Normal and Meshing on oblique

Hello. I'm new to this forum. I'm searching for other answer on my problem but i didn't find never. So the problem. I have a mesh and i want to try to remeshing, but my problem is that from wall and road i have a weird mesh. On the images you can see the basic point cloud , normal and the mesh gener...